Oh and AO... that is what makes the corners look nicer ..
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it's fun to watch the "looming deadline" updates. Nice work! except the dreaded photoshop girl. i personally hate putting people in my scenesLast edited by pixelplume; 27-02-2009, 04:07 PM.
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Originally posted by pixelplume View Post...except the dreaded photohop girl. i personally hate putting people in my scenes
Actually after a second look, the light fixtures just seem to be hanging a little too low.Last edited by beestee; 27-02-2009, 11:05 AM.Ben Steinert
pb2ae.com
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man I can just see how this room would look with some ...lsdDmitry Vinnik
Silhouette Images Inc.
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https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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hi Natty!
really good interior, and nice shaders.
cheers
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Natty,Interesting project. It looks like on of these projects where client wants to show everything in just one view even if it'd be easier and faster to do two vews from diferent angles.It's coming up quite nicely!I'll just coment on the last one: I'd change camera position. Currently your back wall is in the third middle of composition. If you move camera to the right you'd see more of the reception desk area (interesting bit) and less of (quite un-apealing) sofas.I'd reduce blue reflection on the monitor back as well. The rest looks OK and very professionally done. Great work.Hope this might help. Zoran
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