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  • #16
    Oh and AO... that is what makes the corners look nicer ..
    Natty
    http://www.rendertime.co.uk

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    • #17
      it's fun to watch the "looming deadline" updates. Nice work! except the dreaded photoshop girl. i personally hate putting people in my scenes
      Last edited by pixelplume; 27-02-2009, 04:07 PM.
      Sean MacNintch

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      • #18
        Originally posted by pixelplume View Post
        ...except the dreaded photohop girl. i personally hate putting people in my scenes
        She seems a bit out of scale...and phase

        Actually after a second look, the light fixtures just seem to be hanging a little too low.
        Last edited by beestee; 27-02-2009, 11:05 AM.
        Ben Steinert
        pb2ae.com

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        • #19
          man I can just see how this room would look with some ...lsd
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

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          • #20
            Originally posted by Morbid Angel View Post
            man I can just see how this room would look with some ...lsd
            lol .. knowledge base from past experience Morbid?

            ; )
            Natty
            http://www.rendertime.co.uk

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            • #21
              hello my friend !
              Really great render ! Witch black reflect floor looks better, but I and You know clients ;D

              Takie care
              peteR
              Last edited by hcpiter; 27-02-2009, 05:50 PM.
              Freelancer
              http://<span style="font-size:8px">w...dio.com</span>

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              • #22
                hi Natty!

                really good interior, and nice shaders.

                cheers
                3d architectural visuals:

                www.PandM-studio.com

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                • #23
                  Natty,Interesting project. It looks like on of these projects where client wants to show everything in just one view even if it'd be easier and faster to do two vews from diferent angles.It's coming up quite nicely!I'll just coment on the last one: I'd change camera position. Currently your back wall is in the third middle of composition. If you move camera to the right you'd see more of the reception desk area (interesting bit) and less of (quite un-apealing) sofas.I'd reduce blue reflection on the monitor back as well. The rest looks OK and very professionally done. Great work.Hope this might help. Zoran

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                  • #24
                    Thanks for your input zoranm ..
                    Natty
                    http://www.rendertime.co.uk

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