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Canova Museum - SP3 Fog

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  • #16
    OMG man tell me your secret of that compositon ...pleeeeaaaase )) it looks awesome, looks like there is a lot of layers in it

    great stuff

    best regards
    Martin
    http://www.pixelbox.cz

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    • #17
      Hi Alex,
      Great to see you posting on this forum, I've been following your amazing work for some time now!
      Looking forward to seeing more of your work around here

      p.
      Many Thanks
      Patrick

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      • #18
        Originally posted by 3Seventh View Post
        Hey Peter! Sorry, i'm late. Busy time

        I have no time now for playing a lot with but i'll find freetime for indepth experiments . I find VrayEnviromentFog amazing well-implemented feature!

        Here, an example. Fog pass is overrired black mat. It let me much more control in GI bounces, speed and color correction terms for compositing purposes. I realize that it's a bit tricky but it works for me by now...

        PS: Note that sunrays come only from HDR importance sampling

        Regards,
        Alex.
        very nice comp.
        so you make a render with override black, and then you comp with the render in photoshop ? i'm not familiar with thos comp methods , but they seem very effective.
        do you simply use a layer mode in photoshop ? which one ?(add, screen...)

        thanks

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        • #19
          really amazing results !
          SP3 is a real boost
          REDVERTEX
          redvertex.com

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          • #20
            Originally posted by peterguthrie View Post
            Werticus, yes I'd be happy to share the scene, I'll upload it on Monday when I get back to my 'puter. As well as taking ages, it's a real bugger to render with anything other than the universal method, I'd love to see if anyone can nail it
            Peter, did you ever get a chance to upload this?

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            • #21
              Originally posted by 3Seventh View Post
              Here, an example. Fog pass is overrired black mat. It let me much more control in GI bounces, speed and color correction terms for compositing purposes. I realize that it's a bit tricky but it works for me by now...
              That's quite a change! Could you elaborate a little on the steps to arrive at the final image? The final image looks very nice!

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              • #22
                Originally posted by JeffG2 View Post
                Peter, did you ever get a chance to upload this?
                oops totally forgot... here it is, sans statues (evermotion and some free ones from http://forum.jotero.com/) & texture maps

                http://drop.io/canovavrayfog

                (max 2009, 531kb zipped)
                www.peterguthrie.net
                www.peterguthrie.net/blog/
                www.pg-skies.net/

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                • #23
                  thanks man!

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