Greetings to all,
I am trying to make long hair cow hide...and i bumped into these problems:
- hairs r by default created with 3 sides, which brings problems with closeups, where u can clearly see the fur faces
- because the hairs have only 3 sides, they r picking up reflections very badly as you can see on the picture...
- my question is...how can i improve the fur material and fur object?
- should not vray smooth out the 3 sides of the fur? because in my image, it clearly doesnt
- can i somehow set the fur so it is generated with more sides?
- currently, i have th ematerial set to 50% reflection with a falloff...and am not very happy with the way the fur reflects the environment....
can you help me out please??
thanks
best regards
I am trying to make long hair cow hide...and i bumped into these problems:
- hairs r by default created with 3 sides, which brings problems with closeups, where u can clearly see the fur faces
- because the hairs have only 3 sides, they r picking up reflections very badly as you can see on the picture...
- my question is...how can i improve the fur material and fur object?
- should not vray smooth out the 3 sides of the fur? because in my image, it clearly doesnt
- can i somehow set the fur so it is generated with more sides?
- currently, i have th ematerial set to 50% reflection with a falloff...and am not very happy with the way the fur reflects the environment....
can you help me out please??
thanks
best regards
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