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Villa, night

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  • Villa, night



    I can't help thinking that more i work with vray the less i know. This took countless hours to render. I tried what i think are the universal settings. 1/100, 0.005, brute force, but it took countless hours to render only half of the image. So i cancelled and continued with 1/50, and 0.01. The IES lights are not vrayies, as i placed these lights almost two years ago. Besides targeting them at a specific angle, i also rotated the ies itself, and without the distribution mesh i did not want to bother with vrayies.

    The trees behind are full 3d, but they seem really flat. I even added some back lighting so they could read better. I guess i should have placed more rows, but it felt like an overkill.

    I had some really weird light leaks, and i just dont know how to shake off the ultra bright lights with black halos around them.

    I think the bump on the plaster might be too strong, it didnt seem so on the day shots, but these grazing lights really pronounce it....

    I forgot to turn off reflection interpolation for the driveway when i switched to brute force, and it ended up looking splotchy.

    Not sure if i want to work on this image any more, i have a similar house which i want to light, or maybe i could try a different angle, but id definitely like to hear comments and tips.
    Dusan Bosnjak
    http://www.dusanbosnjak.com/

  • #2
    House

    It actually looks real nice. I too work really hard on my images and only score once in awhile. Our architectural designers use Revit now and with a click of a button they are getting decent images. The images they are producing are not top quality, but there is almost no staging or setup, just hit render and that seems to be enough for most.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

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    • #3
      Nice color. The trees in the background seem a little flat in comparison to your home. The lighting on the home is pretty dinamic and dosn't seem to be reflected in your background environment. I also think the lighting coming from your interior seems a little to blown out. It would be great to see a little more detail on the inside (furniture and other interior treatments). Nice work overall.
      Mike Henry
      http://mhenry.cgsociety.org/gallery/

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      • #4
        The universal settings are so unbelievably slow - they're just meant to produce the same result every time. Using them in production is insane.

        It's not a bad image - but it does look overworked. You've got to the point where you keep adding stuff to improve it but theres too much there already.
        Try stripping out the lights, saving a copy, simplifying your settings so it renders in seconds and replacing them with new ones quickly - shouldnt take more than an hour or two and you can see it with fresh eyes. The purple/yellow is a really strong clash and it's everywhere, could get toned down a bit.

        If you want the tiles in the foreground to sharpen up too, turn off bitmap filtering in the maps. I always just let the AA handle stuff like that.

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        • #5
          Trees & artifacts

          The trees behind are full 3d, but they seem really flat. I even added some back lighting so they could read better. I guess i should have placed more rows, but it felt like an overkill.
          Does your tree leaf material have any reflection??? Most leaves have a fair amount of reflection so this will help add realism!!

          I had some really weird light leaks, and i just dont know how to shake off the ultra bright lights with black halos around them
          .

          From what i see I am guessing that your glass light fittings do not have enough refraction bounces....try changing refraction bounces up to 20

          Also in real photos at this time of day you will get really bright areas around lights from the slow shutter speed.

          Hope this helps

          Cheers

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          • #6
            Guess its all relative. Some are suggesting that i should reduce the brightness of the lights, some say its not over-exposed enough.

            I think i killed all of the reflection at some point, because it was rendering painfully slow. I later realized that 400mb default memory limit is killing the proxies, and increased that, but i may have forgotten to add reflections afterwards.
            Dusan Bosnjak
            http://www.dusanbosnjak.com/

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