my vray test, hdr + 1 omni . . . . .
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easy porcelain wit Vray material
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my Mtl is very simple . . . . . . . . .
is a VrayMtl
difuse=
R - 245
G - 255
B - 255
reflect=
R - 20
G - 20
B - 20
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first difuse multiplayer = 2,0
secondary bounce = 0,8
enviroment = HDRY multiplayer 1,0
1 - omni - Vray shadows ( area shadows disable )
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