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ETA - Animated short film

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  • ETA - Animated short film







    Quicktime 75mb:
    http://junk.chown.dk/junk.-.eta.h264.mov

    Not exactly news as this production is over one year old now and have already been spread quite nicely on those internets. Everything was rendered with VRay in max and composited in After Effects.

    I've recently been invited to speak a little about the making of the film at this event october 29-31 in Sofia, Bulgaria: http://www.computerspace.org/
    If anyone is attending or is in town and would care to say hi, let me know. I was invited pretty much out of the blue and don't know a soul in Sofia. Just seemed like a fun opportunity to work on my fear of speaking in front of large crowds.
    http://henrikbclausen.com

  • #2
    Hi and congrats, I seen this short movie, and it's a quite impressive, it's continuously on AXN SCI-FI. I was wondering is this vray, and it seem it is! Unfortunately I can't come to Sofia, but I wish you good luck with speaking in front of a large crowds as I have the same problem
    Best regards,
    Andrian
    _____________________________________
    www.fekta.eu
    Portfolio
    CG Talk

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    • #3
      Awesome Work!!!

      How much is done in Vray???

      Is all the DOF done in vray??? If so What were the render times like??

      Any by the way...would all you movie guys stop making us Architectural renderers jealous!!!!

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      • #4
        very cool, liked the magic tree!
        www.peterguthrie.net
        www.peterguthrie.net/blog/
        www.pg-skies.net/

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        • #5
          Thanks guys!

          All DOF was done in AfterFX - I have no patience (and in this case any need) for 3d DOF. Average rendertimes was around 4-5 minutes per frame in 1280x532. Actually the primary vray features exploited in this film was SSS for the skin shader, vray shadows used with max standard lights and some selective motionblur. And I made sort of an ambient occlusion with a skylight which was baked into all the interior spaceship objects (only the stationary) and applied to all materials in the selfillumination map slot at 15%. It does have an effect, but if I were to start over today I would skip it because it was a pain to adjust and get the 300+ maps applied to each specific material through scripts (thanks goes to my colleague Michael Dahl for saving my ass on that part).

          3DMK: If you're jealous, join us and start making films!
          Last edited by HenrikBC; 02-10-2009, 04:41 AM. Reason: typo
          http://henrikbclausen.com

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