Same job as http://www.chaosgroup.com/forums/vbu...ad.php?t=46801 but reworked as a dusk scene and with some more props thrown in, and of course how could I resist experimenting with some vrayfog outside...
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Chelsea Square - Dusk
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Nice again, basic question, can you tell what kind of lights that you used? for example, one spot, what is the light unit used, and multiplier value? Solid exposure and color temperatures.Last edited by raymarcher; 01-12-2009, 08:28 AM.
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Love your work. I am with the first request. Please tell us how you did the lense dispersion on your spotlights! It's very nice, subtle and authentic looking.
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thanks!
for the glows on the lights I duplicated the render in photoshop, greyscaled it, adjusted levels (dragged black slider almost all the way to the right so it was just highlights left), duplicated that layer a few times, applied various blurs to each layer, merged them, screened them over the render and masked out bits i did want to glow.
the only sneaky thing was that I added some chromatic abberation to this glow layer (filter>distort>lens correction) for the hell of it and it turned out quite nice.
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Hi Peter!
Your work is always an inspiration to me and one day, when i grow up I'll use the brute force too
... beautifull clean renders and great level of detail!
respect
...btw you did use some 'fake' lights from exterior didn't you? I can see some shadows that has no obvious light source - like on #2 behind the flowers there is a glass panel that seem to emit light and on last image there are shadows on the ceiling cast by window frames... no problem with it just noticed.
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Jozef, no fake lights, I promise! I think the one behind the flowers must be a reflection (there is a frosted glass/stainless steel wall to the kitchen) and in the last image there are some uplighters hidden in the glass slot between the patio and pool below that point upwards onto the wall with ivy.
Actually these renders were done with Irradiance Map/Light Cache, look harder and you'll find the evidence!
Brett, the intense blue was an attempt to copy a style of architectural photograph I really like. Often you see dusk photos where the color balance is deliberaltey shifted to keep the internal lights white, which results in the light from the sky going really blue. I thought I'd try it here (by using the color balance on the vray camera). I also re-processed the dusk HDRi I used - by changing the color temp of the source photos to 2500K ish.
I'm attaching a few examples of what I mean. I maybe could have pushed it even further on reflection. Also attaching a previous dusk render that I did a while back, by comparison the colors look kind of yellow and nasty!
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Hi Peter,
very nice and clean for IRRmap+LC! Maybe that's because of a lot of light sources in the interior and exterior ( btw I realized that the shadows I was speaking about as coming from 'fake' lights seems to be caused by floor spotlight in the exterior ).
Looking forward to your next images.
.jz
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Your renders are always top quality and your technique is very inspiring and great experiments with great results!
Keep up the good work
You must include the close-up photo render with the 18mm lens too- I thinLast edited by pixela; 03-12-2009, 05:15 AM.for my blog and tutorials:
www.alfasmyrna.com
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Very nice work! I like the intense blues on the exterior.Mike Henry
http://mhenry.cgsociety.org/gallery/
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