Hi all,
Please excuse my ignorance, as I'm a newbie with VRay. Here's my question. How can you create a reflection object which does reflections only? My reflection object is affecting the lighting as well. I've saved some screen shots but I haven't a clue as to how to attach them to this forum. I'll try to explain.
I've created a semisphere. Reversed the normals. Mapped a reflection image and positioned it around my building. I do not want to use the Environment Reflection/Refraction because I can not accurately position my reflected image plus the perspective is incorrect. I set the semi-sphere not to cast shadows and set it to be invisible. When I render the scene, there is a distinctive "shadow" left where the sphere would be if it casts shadows. But I've set it not to. The actual reflection itself is what I wanted.
If someone would be so kind as to explain how to post an image up to a simpleton like myself, I'm sure this would all become clear.
Thanks for any advise you can offer.
SunnyC
[/img]
Please excuse my ignorance, as I'm a newbie with VRay. Here's my question. How can you create a reflection object which does reflections only? My reflection object is affecting the lighting as well. I've saved some screen shots but I haven't a clue as to how to attach them to this forum. I'll try to explain.
I've created a semisphere. Reversed the normals. Mapped a reflection image and positioned it around my building. I do not want to use the Environment Reflection/Refraction because I can not accurately position my reflected image plus the perspective is incorrect. I set the semi-sphere not to cast shadows and set it to be invisible. When I render the scene, there is a distinctive "shadow" left where the sphere would be if it casts shadows. But I've set it not to. The actual reflection itself is what I wanted.
If someone would be so kind as to explain how to post an image up to a simpleton like myself, I'm sure this would all become clear.
Thanks for any advise you can offer.
SunnyC
[/img]
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