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  • Recent Work

    Hi everyones, Always a challenge just to post some pics in this forum since the quality is always very high, looking up to a lot of guys in this forum and always trying to do better!

    Here's a couples of images of my latest aviation project, aircrarft interior specific for a client in wich we're doing a spec' ing tool. Interior view in an application in wich you can change materials of the 10 seat, 2 carpet, 3 couch and 21 wood veneers, Here's the main view, 1st render without any post, second with a little of post and the third one was for my new desktop! I have done an exterior and interior animation too, full hd, Had about a month to pull all of this, Maybe Ill try to post a link for the animation if I can.

    Crits& comments are welcome.

    P.s.: 2 collegues helped me on this one, 1 did the textures tiling, the seconde modeled the seat. I have done the 3d scene, shaders, lighting, animation, composition.

    Have a good 1!
    Attached Files
    Last edited by Kr0no; 28-04-2010, 09:12 AM. Reason: new render added

  • #2
    Personally i think your work is looking good. I would suggest reconsidering the focus point in the 3rd image. I think it would be much nicer to have the glass and chocolates in focus. Maybe spend more time on the chocolates and their material.

    Can you tell more about the spec tool?
    How you are doing it and what software you are using?
    Do you have to render out all the options and then create the impression with rool overs?

    Comment


    • #3
      Thx for your comments WWX, I was considering doing exactly what your talking with the 3rd image, getting the focus in front, materials are looking good enough, I think, Ill try well see. About the spec' ing tool, its an inhouse apps and yes I have to render everything and the we build up with mask in ps and integrated in the spec ing tool.

      Comment


      • #4
        Nice work Krono ! I'm suprised that you're allowed to show your work, usually it's not like that
        Nice modeling also, was it modeled from cad files ?
        I would like to see a bit more light overall in the cabin...
        May i ask what setup you use to render interior animations ?

        regards,
        www.mirage-cg.com

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        • #5
          Thx waaazoo, Some of the modeling was done with catia mesh as a reference, like the seats and couch, the rest was done with pdf info and others reference such as photo and all the info we could find on this particular interior plane + all the info provided by the client. Setup for rendering the animation was IrrMap + LC, evrything was HD so everything as pretty high settings, Seems a bit more difficult to light the interior of a cylinder compare to a box with large flat faces.

          Comment


          • #6
            yes it's difficult so light a plane interior ! shouldn't there be some spotlights to get extra light ? i would be curious to see the animations
            www.mirage-cg.com

            Comment


            • #7
              Note to self: get out of CG, land a cushy job and ride on jets. Got it.
              Colin Senner

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              • #8
                Mmm sounds like a plan! I ll work my contact!

                Comment


                • #9
                  One more render, insane render times! But I had the time to calculate it! C&C welcome!
                  Attached Files
                  Last edited by Kr0no; 28-04-2010, 08:52 AM.

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                  • #10
                    Really nice work. The last one hits a better level of realism IMO, but they are all very good.
                    b
                    Brett Simms

                    www.heavyartillery.com
                    e: brett@heavyartillery.com

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                    • #11
                      Thank you simmsimaging! it s appreciated!

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                      • #12
                        awesome renders!! 100% real! how to make it so real any tips? thanks!!

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                        • #13
                          Thank you horoXhoro, Clean modeling, good textures, attention to lighting and keep studying vray to render thoses pics!

                          But I guess that a lot of the senior member here could give me a couples of advice too!

                          Comment


                          • #14
                            thanks for the tips....rendering sometimes make me confuse because i haven't find a right workflow for lighting ><.

                            for some reason i don't like to use vraycam and vraysun. is direct light and standard cam and achieve the same result? thanks!!!
                            Im using LWF method but till now I don't know if its a correct LWF haha. but at least the photo showing on photoshop and 3dsmax is macthing. that's what i found LWF is useful....still confuse @.@

                            Krono is your scene using LWF method?

                            Comment


                            • #15
                              Yes Im working in lwf, vraysun, vraysky, vraycam. I think it does nt really matter what method you use but the result you get, I guess you can get similar result with direct light and standard cam, probably a lot of people here are still using the standard cam, but I found that its easier to get good result with this method, color ands lighting are interpreted correctly(lwf).

                              One thing that helped me a lot is doing photo with a manual apparel, playing around with iso film, shutterspeed, fstop, I could get concrete result whitout waiting for the render! hehe

                              Im still learning everyday and looking up to a lot of people!


                              Hope this help!

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