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  • #16
    peterguthrie

    mind to show me the rendering u without done any postproduction work on it.
    I really wanna study how to do such a neat rendering. I wanna see before and after.please!!S

    thanks you

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    • #17
      Seen him say that he doesnt do much post production. So this are probably raw images except some curve/lvls adjustments in photoshop, and perhaps his vfog is made in a separated render...

      Excelent renders/ mood and architecture is very nice too.

      How much do you charge for a project like this?
      Last edited by CA Portugal; 07-05-2010, 10:28 AM.
      Facebook Offical Page

      CG Online Portfolio:
      Gallery

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      • #18
        Originally posted by horoXhoro View Post
        peterguthrie

        mind to show me the rendering u without done any postproduction work on it.
        I really wanna study how to do such a neat rendering. I wanna see before and after.please!!S

        thanks you
        1st image straight from vray:

        www.peterguthrie.net
        www.peterguthrie.net/blog/
        www.pg-skies.net/

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        • #19
          thanks peter!!!! thank u!!

          how to brought up massive of the details after post...amazing,,,mind to tell what process u did? hehe...like adjust exposure, curve , colour balance??

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          • #20
            Congrats, Peter, for another fantastic set of images. And thanks for the kind plug!
            Mind telling us about the map you're using for the fog density?
            B
            Check my blog

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            • #21
              I love them.
              for my blog and tutorials:
              www.alfasmyrna.com

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              • #22
                pixela i saw your works in ronen websites...your are freaking amazing too i cant differentiate yours is CG or photos..anysecrets? haha..
                i will keep learning you guys really inspired me and driven me to never stop learning thanks

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                • #23
                  yet again love them peter.... find your work really inspiring and you know whats needed to make it work.....

                  pixela and peter should do a joint project..... BOOM!

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                  • #24
                    Thanks Bertrand, the fog map was just a simple (fractal) noise map, 0.5 tiling on Z to make it a bit vertically elongated, size 3000 (I work in mm) High threshold 0.7, low .235

                    I updated image 4 to show a bit more reflection, think its better...
                    www.peterguthrie.net
                    www.peterguthrie.net/blog/
                    www.pg-skies.net/

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                    • #25
                      Beautiful works indeed!
                      :: twitter :: Portfolio :: My 3D Products :: ...and ::

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                      • #26
                        Your work is brilliant !
                        Olivier

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                        • #27
                          I just stumbled over this one on arch daily, I guess it's a well deserved plug:

                          http://www.archdaily.com/60132/peter...visualization/

                          brilliant work as usual.

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                          • #28
                            "Relaxed deadline + very good client" .... hehe... best of the best, right?

                            Amazing work as always Peter!

                            Best,
                            A.
                            www.thirdseventh.com

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                            • #29
                              Wow, Awesome work. Love the lighting and the overall simplicity of your images!
                              Mike Henry
                              http://mhenry.cgsociety.org/gallery/

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                              • #30
                                Excellent work as ever Peter. I must send praise for all the help you add to your threads/blog too, its a great help to many of us.

                                But to continue with the questions... Do you save from Vray as 32bit exr files? Or use elements at all?
                                PGDesigns.co.uk

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