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I'd use the camera correction modifier straighten up the verticals and also the marble tile texture needs some work. It's obviously one big marble texture on top of many tiles, Also too much bump there. Maybe try improving the image background behind the window as well. Too blurred and flat looking and also way too dark so it doesn't match up with the sunlight streaming in. Overall I think there should be more daylight coming in and less artificial light - until I noticed the sunlight I almost thought it's an evening shot.
Just my two cents.
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Really nice work. Modeling, lighting and for the most part the materials look good. I agree with the comments concerning the material tweeks (reflection leves raised), camera correction modifier (straighten out your verticle lines) and the exterior environment.Mike Henry
http://mhenry.cgsociety.org/gallery/
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nice bricks! displacement map?
the whole thing seems a bit "computery"
Thanks for all the good feedback so far. Hopefully I will get to it this week and send an updated image.
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