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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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It was modeled in Revit Architecture 2011
Rendered in 3DS MAX Design 2011 with V-Ray of course!
Little Ink Spot was used in PhotoShop CS5 for the Sketchy feel (Thredgeholder, PhotoGrey, Xpose, Sketcher)
Piranesi 5.0 was used for the slight wiggle you see
Next I am going to use my PSD Manager to seperate the layers and add some colors, once I get my Cebas 2011 Installer from themBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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How are you importing the models from Revit to Max, do you use file linking? I've been having a nightmare with 2011. The FBX export puts everything in 1 layer and groups all materials as Multi/Sub-object materials. I've tried all import options, and the materials are applied differently with the different methods! I tried .dwg export which is what I have been using for the past years, and many of the families come in missing some materials. I assign them a material, but upon file link reload... the materials are lost.
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I usually import the Revit RVT as a dwg, but this time I did the FBX. It does come in as one layer so I selected by material.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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