Some of you might remember the molten iPad i did a little while ago:
http://www.chaosgroup.com/forums/vbu...php?49472-melt
Here is my latest doodle "deflated" i did waiting on simulations to finish on my other machine
http://www.incendii.com/gallery/deflated.jpg
The model is a hires 2010 CAMARO from the Evermotion Car Collection. Some postwork in PS of course but the model itself is pretty much what came out of Max. To "deflate" the camaro i used the same technique as in the "melt" image but with alot more particles and alot higher resolution mesh. I created a low poly version of the camaro and filled it with aruond 1500 particles in particle flow, then i used the PhysXGlue feature in the Particle Flow Toolbox2 to glue the particles together very loosley to achieve the gello/gooey consistancy. Then i used the Particle Skinner to skin wrap the highres camaro to teh particles. The viewport previews of the wobbly car look rather funny: http://vimeo.com/13833560
hope you like it! nothing big just doodles
Ansi
http://www.chaosgroup.com/forums/vbu...php?49472-melt
Here is my latest doodle "deflated" i did waiting on simulations to finish on my other machine

http://www.incendii.com/gallery/deflated.jpg
The model is a hires 2010 CAMARO from the Evermotion Car Collection. Some postwork in PS of course but the model itself is pretty much what came out of Max. To "deflate" the camaro i used the same technique as in the "melt" image but with alot more particles and alot higher resolution mesh. I created a low poly version of the camaro and filled it with aruond 1500 particles in particle flow, then i used the PhysXGlue feature in the Particle Flow Toolbox2 to glue the particles together very loosley to achieve the gello/gooey consistancy. Then i used the Particle Skinner to skin wrap the highres camaro to teh particles. The viewport previews of the wobbly car look rather funny: http://vimeo.com/13833560
hope you like it! nothing big just doodles

Ansi