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beachside room

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  • beachside room

    this is scene im working on. any comments and critics ?
    i'll be glad to hear that.


    if the link doesnt work, try to paste the link to ur browser.

  • #2
    Background is very saturated I think. I like the curtains, how did you do that?

    regards,

    flipside
    Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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    • #3
      yes, cause my dark multiplier is high, if i check the affect background it will be too dark. mmm, must change it in photoshop.

      i make the curtain with extruded line, and apply noise as refraction.
      thx 4 the crit flipside

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      • #4
        Looks cool, nice carpet restoeboemi.

        I agree with flip. Also, the reflections on your wood are quite blotchy (the white at the top and the green at the bottom. Maybe because you're using a screen mapped bg, or are the interp settings just low?

        --Jon

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        • #5
          u r right j_bug, i use screen mapping and low interpolation.
          do u know how to get rid of this problem? (screen mapping).

          i used displacement 4 the carpet.

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