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SSS for thin objects?

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  • SSS for thin objects?

    Hi all,

    I am trying to create a SSS effect for really thin objects (planes, nurbs
    surfaces),
    but can't seem to get it to work?

    My thinking is that in these cases, I need the SSS effect to
    disperse _along_ the surface, and not so much into the volume
    (since there is virtually almost no volume to speak off)

    This is just a test render. The desired application is to use
    SSS on architectural vizs with
    membrane / fabric structures which are backlit at night.

    The test render below shows the SSS material working for
    big objects, but not paper thin ones.



    Thanks

  • #2
    in the thin object the light scattering cant be easily visible (even if it works), but the effect will appear when you'll have objects casting shadows on your thin objects.

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