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  • ice :)

    a slightly different application
    Attached Files
    ______________________________________________
    VRScans developer

  • #2
    Pretty cool.
    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

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    • #3
      haah, that is excellent! ...slightly drifferent, yes

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      • #4
        very cool
        GHiOM = Guillaume Gaillard
        freelance 3D artist
        www.ghiom.com

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        • #5
          Nice one Ivo.
          Is there an error on the front corner of the tank? looks like a mapping issue
          Chris Jackson
          Shiftmedia
          www.shiftmedia.sydney

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          • #6
            Is it cellular mapped displacement ?
            I just can't seem to trust myself
            So what chance does that leave, for anyone else?
            ---------------------------------------------------------
            CG Artist

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            • #7
              Originally posted by Paul Oblomov View Post
              Is it cellular mapped displacement ?
              no, it's not displacement. the tank is source of liquid, and it is shaded in atmosphere mode with step-like transparency curve and white diffuse color. the author is one coworker called ivelin, not me.
              ______________________________________________
              VRScans developer

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              • #8
                Ivo,
                I have been meaning to ask you what the process is for "filling up" sources so its full at the start of a sim. Any tips?
                Chris Jackson
                Shiftmedia
                www.shiftmedia.sydney

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                • #9
                  script or initialization with texture (mapping rollout).
                  ______________________________________________
                  VRScans developer

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                  • #10
                    How does one shade in atmosphere mode?

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                    • #11
                      this is the default shading mode
                      ______________________________________________
                      VRScans developer

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