Originally posted by Metzger
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yes 9x 580 is in DR mode.
I have 6x 580 plugged on my workstation , i've hear that 7 or more inside 1 box will slow down the rendering . certainly a motherboard data flow issue.
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two gtx 580 each 3gb: 1:22 to finish 512 samples/pixels - without textures though...
two gtx 580 + one 5gtx 580 DR: 57,3sec to finish 528 s/p - again no texturesLast edited by nlo; 08-08-2011, 06:29 AM.
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I'm thinking of getting a GTX 590 (or two) but i can;t see any resluts for these cards. Any one knows if there is a reason in praticular?
Also while we're here.. i'm confused if the card (GTX590) can load a 3 gig scene or is limited to 1.5 gig.
Thanks
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There are a couple of results for GTX 590 (11-th and 12-th place from top). The 590 has two GPUs, each with 1.5 GB of graphics RAM, so no - you can't load a 3 GB scene on it (each GPU must store the scene separately).
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by fabriceb View PostI'm thinking of getting a GTX 590 (or two) but i can;t see any resluts for these cards. Any one knows if there is a reason in praticular?
Also while we're here.. i'm confused if the card (GTX590) can load a 3 gig scene or is limited to 1.5 gig.
Thanks
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Yes, unfortunately I'm getting the same results here.
Running a GTX580 and a GTX560i together (896 cores) I was getting 1:58 for the benchmark using the 266.66 drivers.
After installing Vray 2.2 the update, these drivers would no longer work for RT/GPU (OCL file wouldn't compile). So I went ahead and installed the latest drivers found up on the nVidia site, 285.62. Everything looked good and worked OK (the new 2.2 features are great!), but the rendering speed in GPU suffered greatly.
I am now rendering the benchmark (same hardware) at a much slower 2:28, which is like a 12% drop in rendering speed performance! Also note that I remember even faster times with drivers in the sub 250.x versions!
This of course is very disconcerting and I hope that we can get that performance back soon. Vlado, is there any hope?
Thanks,
-Alan
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Yes, we can do certain optimizations. We are working on that and I hope that we can bring some of the speed back. But in general, I too have noticed that recent drivers tend to be somewhat slower. There is also a bug in the most recent nVidia CUDA/OpenCL compiler that prevented us from using the most optimal code.
Best regards,
VladoI only act like I know everything, Rogers.
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