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Hi, yadla, this is my try:
the yellow wall only receives GI, don't emits, and behind this wall you have put another wall which emits this blue light on the floor
Hehe that's it,
i make the same object with more thick.
We just have to uncheck cast shadows and visible reflect/refract for the "skin" object in its properties (if not both, GI from under object is stopped).
The wall behind the yellow one can't receive the light from the spot... because its behind an object... but perhaps there is a trick with the material...
Thats it... congratulations to Yadla and Marina... that can help me with my interior rooms... and with grass also... Good work... perhaps in future there will be a behavior to make it a little bit easyer to handle...
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