Decided to render a model of the office that I work in that was created years ago.
Rendered in 2 passes.
-One pass consisting of VRayToon and an Override Material using falloff maps to simulate shading
-A second pass for simple flat color materials on brick and glass
Then some heavy composition in Photoshop
Rendered in 2 passes.
-One pass consisting of VRayToon and an Override Material using falloff maps to simulate shading
-A second pass for simple flat color materials on brick and glass
Then some heavy composition in Photoshop
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