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Good, no artefacts. it looks clean. my suggestions:
- I would disable the anitialisasing image filter: the image looks
- I can not see reflections of the light source, maybe you should your light "visible"
- the reflection on the ear looks not so good
- I would set the a second light from the left with lower intensity and light cold color so you could brighten the shadow
- set GI secondary engine multiplier at 0.8 allways
Thank you for the tips & comments, really appreacite it.
There are no extra light, only Gi, and a surface on top
of the model trying to cast a white reflection, but fail.
(...causes the ear to have a shadow)
Remove the plane above and use an additional rectangular light from the upper side (warm colored) and set the env at a lower value. Only GI is a little bit dull often.
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