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Mado - are you still having texture problems? I had been looking at a previous post of yours in which the texture scale was incorrect, but I can't seem to reproduce the problem myself. Could you possibly send me a scene that demonstrates that problem? Thanks - very nice renderings, btw.
You see blody resoults after hard tests, all textured objects have exploded.
Only in this moment I see 40% good render.
I think I might have found one spot where the uv stuff is messed up. I found that applying a Sketchup texture to a back-face would not use the correct uvs. I've fixed that in my development build, so it will be fixed in the next release. I don't know if that is the UV issue that might be troubling you or not.
Great renders. Did you use gamma correction for these images? They seam a bit darker then they really need to be, and if its not gamma corrected then that will definitely help.
Congratulations - beautiful renders. The lighting is excellent and the modelling nicely detailed.
Are the sanitary fittings commercial models?
I like the light fittings too, care to share how you achieved those?
really inspired with your images and settings. thanks for sharin gyour setting. one thing i really admire are those wood texture and that tile texture. was that tile texture a pure bitmap image. how come those patterns seems have emmissive quality.
hello Mado
Great work .
I'm starting now with vray.Would you be so kind to share with us the render options for rooms with windows like your kitchen.
thanks
[img]http://hi guys. i am just new with vray could you guys give me some tips how to use the vray materials? couz i only know to use the sketchup linked materials and my renders are took almost a day (22hrs 52m 32.2sec) :'(here is my 1st trial plsss tell me whats wrong with my render. and whats the use of vray infinite plane & vray sphere? and how to attach my image to this message? :'([/img
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