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Wheelchairs for exhibition

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  • Wheelchairs for exhibition

    hi everyone,
    I have been reading this forum for some time, but never post topic, or comment.
    I admire the work of ASGVIS team, so I could try to be more active member in future.

    This is latest project which my friends and I have bean creating this weekend. It is for exhibition with aim to promote association for people with disabilities. The idea was to quote design of popular chairs from history of design and transform it to a wheelchair.

    Gerrit Rietveld
    Red Blue Chair 1918 - 1923



    Arne Jacobsen
    Ant Chair 1951 - 1952



    Eero Aarneo
    Ball Chair 1963 - 1965


  • #2
    Re: Wheelchairs for exhibition

    Hello demjan,

    i have to say that the overall idea is excellent, the adaption of the design is great, the modelling is clean, the renderings are awesome...

    congratulations!

    Andy

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    • #3
      Re: Wheelchairs for exhibition

      One of my friends made the Red Blue chair for sophmore Arch history project. Cool renders. I like how the wheels work with the concept of the chair
      Damien Alomar<br />Generally Cool Dude

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      • #4
        Re: Wheelchairs for exhibition

        LOL.
        these are great! hehe. cool idea.

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        • #5
          Re: Wheelchairs for exhibition

          Nice idea. The light setup looks good too. ;D

          Try to avoid this IM blotches (more IM subdivs and/or a preblurred HDRI for the GI env).
          www.simulacrum.de - visualization for designer and architects

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          • #6
            Re: Wheelchairs for exhibition

            thanks ppl!

            the exhibition went great. I forgot to mention that it was for "night of museums" or how do you call it. only, the weather in belgrade was so rainy, and exhibition was in opened bungalow with just roof above us, and no walls. so the posters with the chairs deformed because of wet. but the bad weather didn't prevent the visitors, so it was great anyway.

            here are couple of sketches that we created to have our idea approved.



            @Micha
            thanks for advice. subdivs value was 50, should a been higher. HDRI for the GI light is preblured, but for env. is not. wouldn't that make all of reflections on surfaces too blurry?
            other reason that probably created IM blotches is usage of far lower IR and LC maps resolution then resolution of final image. I've rendered IR and LC at 700x600, and final image at 3500x3000 to save time.

            I also wanted to thank you for creating great tutorials, and giving helpful advices on this forum. they helped me a lot!

            keep up the good work!

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            • #7
              Re: Wheelchairs for exhibition



              Blury reflection env dosn't help, only GI HDRI blur helps. Yes, higher subdiv value is the best way to get a clean look. If you don't need GI light details, than you can use higher (interpolation) samples of the IM too. I suppose so, your undersampling trick was to much. Most, the IM calculation dosn't need so much time, so I avoid strong undersampling. The final pass is the longest and so I don't try to save to much render time per IM. I'm not sure about the LC pass. My two basic IM rules are: subdivs against blotches, for better details use low samples values and not to low undersampling (-1 for screen resolution and for high res images -2).
              www.simulacrum.de - visualization for designer and architects

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              • #8
                Re: Wheelchairs for exhibition

                hi demjan,
                very nice work and beatiful renderings.
                question: would you like to share your settings for these renderings with us? I also tried to render images on a white background and still have a shadow on the floor and no burned-out areas. but sofar i never managed to get a result like yours. best would be to post the rhino file with lights and settings, excluding your design work.

                success for the future
                sven

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