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Thanks to everybody, I really appreciate your comments.
Please tell as more about this work...
(excuse my english)
One direct spot light (yellow) with area shadows and the VRay skylight environment (blue)
All textures painted by me in Photoshop (from some photos) and all materials are MAX standard.
Curtains are gradient ramp maps and the awning has a gradient ramp to.
Cables and ropes are spline renderable.
The render time it was one hour for a 1.600 x 1.150 pixels render.
Thanks for taking the time to tell as more about this image...
if it's not too much to ask... can u go more into to detail as for the texturing work... me personaly find it very intersting, but never did that kind of work yet.
i know u are an award winner cg artist and also brazil user.
so no wonder ur images will be great.
but my interest in different place.
how did u model it?
why minolta700?
why not digicam?
which software?
thanks
heh Id say the render looks better than the photo :P
-dave
Cheers,
-dave
■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■
how did u model it?
why minolta700?
why not digicam?
which software?
Thanks again for comments
The Minolta X700 was my first reflex camera, it just a homage, other times I rename the camera to Nikon Coolpix (my first digital camera)
I allways work with 3dsmax (polymodeling)
Yes, I am a little brazilian, I sometimes use Brazil but I think that VRay is the better and fastest render engine, (Brazil is just the easiest)
ok
i thought u use a software who can made 3d from photographs.
if u did it by poly modeling, i will say u a machine.
uff whatta detail!!!!!
detail in every where.
including TV antena!!!!
ur pic really rocks and better than the photograph.
brazil is easy?
did u use photon map in brazil? or only quasi with more than 2 bounce?
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