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Business Pavilion thingy

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  • Business Pavilion thingy

    inspired by that Tom guy and his quickit.com website very refreshing...
    C&C welcom


  • #2
    Re: Business Pavilion thingy

    nice render, I think it now needs populating, otherwise it looks too like a ghost town.

    David
    Sketchup 2015
    Vray version 2.00
    www.davidcauldwell.co.uk

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    • #3
      Re: Business Pavilion thingy

      Nice work Freagent! David is right, what it needs is a populace.

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      • #4
        Re: Business Pavilion thingy

        Originally posted by Free Agent
        inspired by that Tom guy and his quickit.com website very refreshing...
        C&C welcom
        geez, What a tribute ;D
        more godrays ! When that image will be completed, it will rock !

        My personal sources of inspiration : Ghost in the Shell 2, Avalon, half-Life2, GhostRecon 2 and Crysis ...

        it is quickit.be not .com...

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        • #5
          Re: Business Pavilion thingy

          haha my apologies, it was an inspiration no less... heres one with people

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          • #6
            Re: Business Pavilion thingy

            looks nice man, But hou do you make the tree`s.. it looks fantastic.
            www.DWanimations.org | Makes your work come to life

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            • #7
              Re: Business Pavilion thingy

              thank 3d trunks with clipmap leaves... from Formfonts

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              • #8
                Re: Business Pavilion thingy

                could you plees give me a litle tutorial how you use the tree`s..? if you have some time.
                www.DWanimations.org | Makes your work come to life

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                • #9
                  Re: Business Pavilion thingy

                  looks really good FreeAgent....just one thingy

                  why do the buildings in the background have a "sketchy look" and the foreground (plaza, trees, etc) look very photorealistic? mmmm maybe it's just me....

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                  • #10
                    Re: Business Pavilion thingy

                    i think the sketchy buildings is intentional, it looks like he did a photomerge with the su model and the render, that way you can see more clearly where the crystal divisions are plus you pay more attention to the pavilion

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