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I think the picture looks good, A few notes: The paper should have some glossy reflections.
I am not sure how "dull" the paper is in real life, but it looks too dull now.
The corns should probably have som refelctions too, they look too dry as of now..
I am intersted in hearing how you "modelled" the corns, not each and everyone, but the "pile"..
thanks for the comments - i know i would have to continue and improve.
but as usual - i lost interest after a time - it's only for experimenting...
But your comments could have me motivated again - maybe we will see an update soon.
Things to improve:
* corn translucency etc. is a good idea - will try do adopt it and get the
corn fresh and make it look more juicy
* the pile of corn looks too big/to many corn pieces to fit into the can
* the cornpile-geometry is linked to a noise spacewarp -
so the shape looks too displaced - will improve it
* make the basket texture/surface more rough/natural not so "tiled"
I modelled one corn piece, textured it - then i modelled the rough
geometry of the pile.
Then i used PWatje's Scatter-Utility to distribute
the corn over this pile-geometry.
And yes the pieces do intersect sometimes....
thanks again for your comments - did'nt expect so much echo
good work Joe, I personally don't see any reason to have the corn kernals not intersecting, they way you did it is probably the quickest way and in the end ppl who view the image won't know that there are intersections (CG Artist's are the ony ones who will look for things like that), for an example, I noticed that in episode I the droids hands are constantly going through their guns, in the end you don't notice so why spend the time tweeking?
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