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COPPER FACADE

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  • #16
    Re: COPPER FACADE

    Originally posted by kgoku
    Since most of your work is done on PS do you mind share your settings? I know a lot of guys flood topics with that but it´s rare to see a good quite simple exterior here. I would like to see your vismat or your model, it´ll be very helpfull for exterior rendering since most of exteriors here failed on the same things (such as too much bright areas and that kinda stuff).

    Hope that´s not ask too much!

    Thanks a lot (not just saying for me)


    Cheers!
    Hello, I have no problem to share my settings, I just uploaded my 3 favourites in the files library.

    http://asgvis.com/index.php?option=c...d=27&orderby=4

    check by date or submitter..

    Enjoy.

    Comment


    • #17
      Re: COPPER FACADE

      Wow, simply amazing

      So, the lower image is the 'raw' from SU/Vray - and the first one is the result using Photoshop ? wooohuuu

      Are you giving lessons ? or just a tutorial ? p l e a s e

      Thanks
      Jorgensen

      Comment


      • #18
        Re: COPPER FACADE

        Tom
        Thanks so much for uploading settings, it's really kind of you.
        About your work ... just astonishing
        Can't wait to see more

        b.
        b.l.

        Comment


        • #19
          Re: COPPER FACADE

          That was very kind and almost unique here. It´s good to see fellows who enjoy teach their techniques and not just show off their work.

          In name of all students here: Thank you very much! And keep the astonishing work!

          Comment


          • #20
            Re: COPPER FACADE

            Hi All,

            I just upload the copper material in the Asgvis Library for your use..

            Hope you'll enjoy.

            http://asgvis.com/index.php?option=c...d=22&orderby=4


            Comment


            • #21
              Re: COPPER FACADE (question for mr. TOM)

              nice post process tom..

              i know how hard to do this post process.. one question only man,

              how will you manage this output if the client will be asking for more
              scene and angular views around the building..

              are you going to make a rendered scene and post process it again
              without making your client confuse about the proper placement of the scene.

              thanks man... anyway nice raaw render and final post process scene..
              "DON'T TAKE LIFE SERIOUSLY, NO ONE GETS OUT ALIVE".

              Comment


              • #22
                Re: COPPER FACADE

                Hi ARCH_EGV,

                Thanks for the words..

                Yes, will do it exactly as you said.
                If the client ask for 4 views, we present 4 basic outlines for agreement on the point of views, then render them then PS ...
                I takes about one day per views for Photoshoping. But then it is far more flexible if the client ask for texture modifications or color tweaking, it is only a few cursor moves in PS, no more render needed...

                cheers
                tom

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                • #23
                  Re: COPPER FACADE

                  so it will be a bunch of work if the scene will be more big..

                  ok man..

                  thanks for the respond.. anyway really nice outpput....
                  "DON'T TAKE LIFE SERIOUSLY, NO ONE GETS OUT ALIVE".

                  Comment


                  • #24
                    Re: COPPER FACADE

                    Originally posted by ARCH_EGV
                    so it will be a bunch of work if the scene will be more big..
                    Bigger the scene lesser details 4000x3000 is just 12 millions of pixels to colorize ..
                    we still spend one day per view, even if we'll have to render a part of a city..

                    Comment

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