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  • HDRI test-updated

    Hello again, this is a test, the models aren't so great,
    but it was too late to change them.Hope you like it :

    Stefan










  • #2
    Re: HDRI test

    hi there my friend,
    im not yet familiar with hdri so i cant give u a good crit..hehe
    the glass ashtray looks great..
    keep it up bro.
    Viva Las Islas Felipinas!

    Comment


    • #3
      Re: HDRI test

      nice, when using hdri. try turning off the vray physical camera so that you dont have to put the multiplier way up high. 2nd your model perhaps apply soften edges in SU. they will be less facted. are you using infinite plane or what?
      http://www.nomeradona.blogspot.com/
      http://www.sketchupvrayresources.blogspot.com/
      http://www.nomeradonaart.blogspot.com/

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      • #4
        Re: HDRI test

        Thanks for comment guys!
        Migz bro, you should try HDRI, it's amazing how much detail
        it have(the rendering). All the reflections,and especially the lightning ambient
        with allot of colors...just try, but only for simple scene, not for interiors
        anyway!
        Nomer,it's very nice indeed! I love playing with HDRI! I can't stop man!
        The physical camera it's of, I did something similar(render with and without
        physical camera) and I think I achieve the same results, regarding quality of
        the image, and similar rendering time. I post it already here:
        http://asgvis.com/index.php?option=c...0&topic=4038.0
        Indeed, I set the multiplier to 1000, and little tweak on exposure.
        The plane it's not "infinite plane" but it's pretty big, because I try to hide
        the background.It looks kind of weird..anyway I will put another render really
        soon, with some modification and soften edges.
        Thank for comment once again,
        Stefan

        Comment


        • #5
          Re: HDRI test-updated

          Stefan

          I like the first image - but I'm blown away by the second one - it looks amazing.

          David
          Sketchup 2015
          Vray version 2.00
          www.davidcauldwell.co.uk

          Comment


          • #6
            Re: HDRI test-updated

            Thanks David! I'm very happy because you like it Sir! Always a pleasure
            to read your posts, I really admire what you are doing in the forum!
            I just put another render, this one have the real colors that I choose
            for my objects, and probably I'll spend some time now to figure what cause
            that. First I use gamma correction output2.2 input 1, linear multiply for color mapping, and then,gamma correction 2.2 input and output,correct RGB,
            correct LDR Textures, HSV Exponential, affect background,clamp output and
            sub-pixel.So...back to work!
            Regards,
            Stefan

            Comment


            • #7
              Re: HDRI test-updated

              End another one! This time change just gamma correction(2.2&2.2), correct RGB
              correct LDR textures, HSV Exponential.
              That "cracks" in the reflection of the tiling material, it's not noise,
              it's a specular map. Maybe I should increase the noise threshold to 0.005,
              but not today,I'm sleepy right now..

              Comment


              • #8
                Re: HDRI test-updated

                hey my friend, those updates where tempting!
                guess we'll be having an HDRI revolution here!
                I got lots of HDRI probes but still hesitant to use it.
                Naah..what i realy crave for now is a computer upgrade..hehehe

                You're the HDRI master bro!.. ;D
                Ill wait for more!
                Viva Las Islas Felipinas!

                Comment

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