Hi friends,
With all those new Sketchup plugins to do organic modeling, I though it would be a good exercise to try to materialise these forms.
So here some quick material tests.
The textures were projected to the the surface.
- Machine: octocore MacPro running Vista 64bit
- Render time: between 3 to 6 minutes for the SSS and glass renders.
the displacement renders took 8 to 13 minutes.
- Original image size for all images: 1230 X 835.
- Lighting: pure physical sky.
- settings: Irrmap+LC
Skin SSS:
Glass no caustics:
orange car light + caustics:
Glass + caustics:
Stone + displacement + soft shadows:
Another stone + displacement + soft shadows:
Grass displacement + soft shadow:
Thanks for watching,
Biebel
With all those new Sketchup plugins to do organic modeling, I though it would be a good exercise to try to materialise these forms.
So here some quick material tests.
The textures were projected to the the surface.
- Machine: octocore MacPro running Vista 64bit
- Render time: between 3 to 6 minutes for the SSS and glass renders.
the displacement renders took 8 to 13 minutes.
- Original image size for all images: 1230 X 835.
- Lighting: pure physical sky.
- settings: Irrmap+LC
Skin SSS:
Glass no caustics:
orange car light + caustics:
Glass + caustics:
Stone + displacement + soft shadows:
Another stone + displacement + soft shadows:
Grass displacement + soft shadow:
Thanks for watching,
Biebel
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