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  • living (S2)...

    Hi all! :-*
    SketchUp6+Vray4SU


    http://www.suvn.net

  • #2
    Re: living (S2)...

    ?e?p l??m anh !!! Tri?nh Vray su cu?a anh thâ?t tuyê?t . Nhâ?t ?i?nh mô?t lu?c na?o ?o? tri?nh VRS cu?a anh se? ko thua Max ?âu nhi?.
    http://phunguyenvfs.blogspot.com/<br />http://www.suvn.net<br />http://www.sketchupartists.org/?page_id=1375

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    • #3
      Re: living (S2)...

      c?m ?n e, ch?c ?? 10 n?m n?a thôi ch? m?y.... ;D
      http://www.suvn.net

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      • #4
        Re: living (S2)...

        Hi. woww very impresivee. nice render, can u share with us ur visopt please, ?
        cong!!!!

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        • #5
          Re: living (S2)...

          very nice man! your materials are very well applied!

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          • #6
            Re: living (S2)...

            qua dep! (very beautiful) i like the pillow materials. huwawwww. you develop your talent each day bro. i must say you are now one of the PRO in using vray. keep them coming and keep inspiring us. ;D ;D
            http://www.nomeradona.blogspot.com/
            http://www.sketchupvrayresources.blogspot.com/
            http://www.nomeradonaart.blogspot.com/

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            • #7
              Re: living (S2)...

              Yes, agree with Nomer! Just one advice...check "clamp output"
              You see how your "bright" materials become ...edgy..like you didn't use antialiasing? I had the same problem, and Damien suggest this...and the explication is that when you have colors with values beyond white (more then 255), vray display it in this way.
              I admire all of your works, and you did a great job! All of those, have your mark, don't know to tell you what, but simply are different then other good renders!
              Congratulations!

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              • #8
                Re: living (S2)...

                Originally posted by stefanq
                Yes, agree with Nomer! Just one advice...check "clamp output"
                You see how your "bright" materials become ...edgy..like you didn't use antialiasing? I had the same problem, and Damien suggest this...and the explication is that when you have colors with values beyond white (more then 255), vray display it in this way.
                I admire all of your works, and you did a great job! All of those, have your mark, don't know to tell you what, but simply are different then other good renders!
                Congratulations!
                It could be an edge enhancing anti-aliaser, like the Catmull-Rom.
                Please mention what V-Ray and SketchUp version you are using when posting questions.

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                • #9
                  Re: living (S2)...

                  That's correct Thomas! I just rendered a scene, old and very simple and I switched the antialiasing from Catmull-Rom to Area. And I was getting a better result! Thanks for the tip!

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                  • #10
                    Re: living (S2)...

                    Great work man. Looking forward to seeing more

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                    • #11
                      Re: living (S2)...

                      his guy n teofas r geniuses

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                      • #12
                        Re: living (S2)...

                        his guy n teofas r geniuses

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                        • #13
                          Re: living (S2)...

                          What can I said. This is awesome! as always.

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                          • #14
                            Re: living (S2)...

                            damn... nobody is going to comment on my posts after this but... don't you think that images are kind of burnt?... also background needs work, it's way too blurry, render is way too sharp and the sofa looks hard...
                            this has happened to me before... so i want to be clear, it's a good job and i do admire your work, but it is not perfect, and i believe that the reason for us to ask for c&c is because we want to improve.
                            please dont take this as a bad critic, i'm just trying to help....
                            texture on the wall behind the tv looks a little too tiled and... there's some noise in the small table in the second image :-[
                            los campeones no nacen, se hacen...

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                            • #15
                              Re: living (S2)...

                              yes omar, there r there areas that need improvement but u gotta hand it to this guy's render, he is amazing, the level n depth to his renders r awesome, n he is consistent, something i seem to have a problem with. its always good to go back n give good comments to users like this, infact, these r renders that inspire me as a sketchup user, shows me the power vray has in creating realism through sketchup. plus these guys put alot of effort into this so their ratings r tall,lol

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