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Hanoi Project continuation_interior this time

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  • #16
    Re: Hanoi Project continuation_interior this time

    Originally posted by nomeradona
    Originally posted by stefanq
    I really like the different lightning situation Nomer! Did you use the last release,and if yes, then witch light parameter do you think it's proper to use?
    Regards,
    Stefan
    stefan, i tried SR but honestly i went back to vraySu again, there are just many things i feel uncomfortable with it.... i know the vray4su has also bugs, but i think i know all the turn around how to avoid them... so yes im still using the vray4su. jsut rectangular lights.
    yes bro.... you really know all the turns... amazing works... i like most the 2nd images

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    • #17
      Re: Hanoi Project continuation_interior this time

      klouise.. now im withdrawing that.. im now lurking with SR1.5 (the new release) yes its all different, less buggy. the only thing in my end here is it seems there is a clash between smooth and subdivide and vraySR...
      http://www.nomeradona.blogspot.com/
      http://www.sketchupvrayresources.blogspot.com/
      http://www.nomeradonaart.blogspot.com/

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      • #18
        Re: Hanoi Project continuation_interior this time

        very nice but i dont like the wall and the shadow on the bad.
        http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800

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        • #19
          Re: Hanoi Project continuation_interior this time

          Originally posted by andeciuala
          very nice but i dont like the wall and the shadow on the bad.
          no worry my wife commented the same when i show her this... hehehehe.
          http://www.nomeradona.blogspot.com/
          http://www.sketchupvrayresources.blogspot.com/
          http://www.nomeradonaart.blogspot.com/

          Comment


          • #20
            Re: Hanoi Project continuation_interior this time

            loved the light Mr Nomeradona you really managed to get them right! the bed scene is my favorite!

            Comment


            • #21
              Re: Hanoi Project continuation_interior this time

              hi nektares...

              how about this? i exported the su files to max rendered this with vraymax (just my second try with max)and you will see the output of vraymax and vray su is i thik the same...except in max you could play more on colormapping. (its not my intention to compare.. but my intention to say that the quality of vraysu is the same with vray max except some features arent there yet.. but with the new SR (vray toon), andwith the expectation of coming vraysu2. you could just feel the potential....

              pure output (no post process)


              http://www.nomeradona.blogspot.com/
              http://www.sketchupvrayresources.blogspot.com/
              http://www.nomeradonaart.blogspot.com/

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              • #22
                Re: Hanoi Project continuation_interior this time

                thats mutch better, i think you can champher a little bit that wall above the bad.
                http://andeciuala.blogspot.com<br /><br />Core2Quad Q6600<br />Geforce 8800GT 1GB <br />4GB DDR2 800

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                • #23
                  Re: Hanoi Project continuation_interior this time

                  Originally posted by andeciuala
                  thats mutch better, i think you can champher a little bit that wall above the bad.
                  good point..ande thanks for that idea. it seem i really should enhance the modelling part. especially when using antialising. those sharp edges can be notice easily.
                  http://www.nomeradona.blogspot.com/
                  http://www.sketchupvrayresources.blogspot.com/
                  http://www.nomeradonaart.blogspot.com/

                  Comment

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