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Residential Building
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Re: Residential Building (Updated 30 Dec 0
Originally posted by nomeradonavery good model and matching with the enviroment. lighting and exposure still a bit bland IMHO. perhaps try to play more on sun exposure and camera.
Update/post process...
Any thoughts and comments will be appreciated.
UPDATED
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Re: Residential Building
much better contrast 40th. i know in SR1.5, color mapping is a good tool. i explored it in vraymax, and i know how cool it is. now for SR1.5 all max features are there already. i just really need some time to explore it on my own, but at the moment im too busy. but i encourage you to look at it. look especially on exponential and try to play the burn value and multiplier.
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Re: Residential Building
i think exteriors are hard to do, but you handle it well, 2nd images are better but difusse glow is a little bit strong... for such a sunny day somo areas are too dark, even the shadows...bushes with flowers looks little pixel, but overall its good image.
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Re: Residential Building
Thanks for your replies,
Exteriors lightning is a bit complex. I really want to get better on this, so ill keep working on it.
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Re: Residential Building (Updated 30 Dec 0
Updated
I'm trying to improve my ext. renders, So any advices will be appreciated.
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Re: Residential Building
Originally posted by camioneroHi your grasss is perfect how did you make it ??
how much ram do you have??
and whose trees are XFROG?? THX
Thanks, the credit on the grass technique goes to Micha from the vrfr forum. Here's link to tutorial http://asgvis.com/index.php?option=c...11546#msg11546
The trees made by andeciuala, you can find it in 3d warehouse.
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