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very nice work 40th, my favority is the last one, really nice design, maybe exteriors walls can be a little more dirty to give it more realism and a little more contrast to fit even better with the background..one question, are u using chamfer for the edges on the exteriors?
round the corners is very good descision for realistic renders, nice detail bro...other way to do this is giving some chromatic aberration with ps, it also soften edges
Thanks. I rounded only the stone wall corners, all other walls are all sharp corners.
Yeah, i use chromatic aberration sometimes. But in this case i rounded corners of the wall because the wall "build" of big stones, so in real life it can't have a sharp corner.
The last two images are very impressive! I think the only thing that is of concern to me for the interiors is that on the fourth image, the books are a bit too eye catching. Maybe a different colour on the books or a less vibrant colour?
For the exteriors, the main things that bug me are the trees that presumably are photoshopped in. They need a bit of burning on the edge of the trees to blend into the lighting.
The stone walls could probably do with a bump map just to give a little depth. Not sure how you could solve this but I don't really like how the stone wall seems to just stop when it meets the ground. I think it was Jackson that said something (in another topic) about making a unique texture where the texture meets the ground, then editing it in PS.
One more minor thing is the shadow underneath the car probably needs to be darker. This is something that I've been wanting to know how to achieve.
Overall, loving it! That last image is pretty much perfect!
Steve,
Thank you for your comments!
The stone has displacement, with more contrast it more noticeable.
Yeah, Teofas also mentioned adding dirt. I do it when i'm not to lazy/not in a hurry.
Here's an improved exterior, (Ps).
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