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maybe its just me, but in the first pic, maybe its cam angle or something, but it looks like its bleeding the red light, instead of having the light as part of itself.
the body's just white with blurred reflections
the silver parts are a blend material of 2 vraymats, one 100%reflective and very blurry and one 25%reflective and a fallof map for masking
and i tried to make the light with a blurry refraction piece of glass with a value 3 multiplier self illuminative sphere behind it... i'd expected it to shine a bit more, but hey it's just crap i do to waste my time
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