If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
for me materials of the house are superbs really great, but your grass take realism off the image, ill use some better more high poly trees for these scene, wich in my opinion is very good apart from those thing to improve.
Very nice render i like the materials that you use very organic, but i dont like the car instead of a bmw let the landscape be the most important in your envoirment!!!!!
hi simas...
i think your sceene is kind of burned, specially in the floor and the car... grass seems a little fluorescent, and for me its seems that the "guarnición" (sorry for that, i mean the part where the floor ends and grass begins in the bottom of your image) is reflecting, and it shouldn't...
on the other hand, i see no reflections on the car's glass.
illumination is cool... did you use an hdri?
yep... i downloaded a few from this site...
one thing i just learded is that you don't need to download the biggest version of the hdri unless you want it for your background and not just for illumination...
hope they help you http://www.openfootage.net/?cat=15
Loving the textures! Can I ask where you got them? The wood has a very nice depth of realism in it! The shadows from the eaves are lovely!
I agree about the car. It detracts from the scene. I tend to use translucent silhouettes of people and cars to show scale without detracting from the scene too much.
The HDRI provides good lighting, but perhaps it's a little too blurry for your background. The reflections in the windows are very blurry! Try http://www.openfootage.net/?cat=15 for some good HDRI maps.
Comment