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Hi, I like your image, there is a good color contrast. Maybe the furniture is not the right one for this environment.
Pd: use complete words in the posts you write, this is not a instant Messenger chat conversation.
I agree whith you about the furniture, this is just a first test scenne image, I will take your words about changing the furniture...just have too find a good nice one sofa
PS: Messenger Chat - sorry my english ;D
good render, critic: the light hitting the floor looks a bit burned or overexposed, too white and bright
I really noticed the overexposition, and I know this could be more pretty, but I like it this way too :P
Hi, I like your image, there is a good color contrast. Maybe the furniture is not the right one for this environment.
Pd: use complete words in the posts you write, this is not a instant Messenger chat conversation.
Firstly, I think that there is too much light inside. Lamps look like white rectangles. Stone looks very artificial with this much of light. The same goes for the doors. It almost look as if they were made of metal but it may look better if you will make it with higher number of minimum samples. If I were you, I would make the whole render much more darker, leaving just the light source from behind. There is no need to put so many light inside, when the weather is so sunny outside. It would look more realistic. Oh, and there is no chance that in this kind of classic interior you will have "naked" roof with plaster (it definitely looks as if there were concrete roof).
For sure, furniture doesn't fit in this style of interior. Use more modern or classic style, not between . (What are those red thing under the couch?).
Floor is extremely great for sure! .
In total - firstly, make the whole place darker, put a bump map on the walls. Secondly - Change furniture .
Is this a real space? I didn't see such interior style, that the typical exterior portal is inside the building. Can you give me an examples of such places?
I agree for all that what you say...this is a test render, and the furniture that I use is because this is an Hall of apartments inside an Old building who are in reconstruction.
For sure, furniture doesn't fit in this style of interior. Use more modern or classic style, not between . (What are those red thing under the couch?).
Ok when I start rendering again this scenne I will change the furniture.
Is this a real space? I didn't see such interior style, that the typical exterior portal is inside the building. Can you give me an examples of such places?
Yes...this is very real, lol, if you want I can sent to you a picture of the space, and yes the the roof is in concrete, I just put white because I dind't find yet a good concrete material to express what I want...
thanks one more time...I will post the new images soon... ;D
According to the reflections I see in the doors, you have the light(s) placed directly behind the camera. That is never a good idea; it makes the scene much too flat. Lighting should follow the standard convention: a keylight off to one side and fill light on the opposite side of the camera.
When you place a light directly above or behind the camera, the angle of illumination is flat, as if the camera had a very cheap flash right on top.
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