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Glass part XVIII: my try at glass :)

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  • Glass part XVIII: my try at glass :)

    Hiya,

    Now it was my turn to make some VRay glass, for a 3D incarnation of a tower logo for a customer. Here it is. I hope you like it.



    Cheers,

    /\/\etin

    P.S.: The black borders are not part of the splash image. I added that for website-technical purposes.
    Sevensheaven.nl — design | illustration | visualization | cartoons | animation

  • #2
    Looks very real,

    Is that lensflare rendered or is it photoshop lensflare ?

    Greetings,

    Erik
    A full render queu is a thing of beauty !

    Comment


    • #3
      Bedankt Erik!

      The lensflare and subtle overall glare were done in Photoshop.

      Cheers,

      /\/\etin
      Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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      • #4
        onguard = tower = strong = durability... = glass??

        just a design opinion

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        • #5
          Hahahaha! That's a good one. I had created a brick wall tower first, but they wanted to have a slick and glossy image, so that's what I gave them.

          Cheers,

          /\/\etin
          Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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          • #6
            Looks good

            compliments

            bye
            3d Graphics || www.vizproject.it

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            • #7
              Anyway the glass can also be solid as a rock too and at the same time transparent (nothing to hide)

              Really nice, Congrats!

              Gonçalo

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              • #8
                Thanks guys! Much appreciated. And Gonçalo, you're the VRay settings and materials king, as far as I'm concerned.

                Cheerio,

                M7
                Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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                • #9
                  Looks great Metin! Shows how important small fillets/chamfers on edges are. The way they catch the highlights really make the image.
                  Torgeir Holm | www.netronfilm.com

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                  • #10
                    Thanks Torgeir,

                    I almost forgot to say that I used your material plug-in for the glass. So a big thanks to you too!

                    You're right about the chamfers. It makes a big difference when trying to make a 3D object life-like.

                    Cheers,

                    M7
                    Sevensheaven.nl — design | illustration | visualization | cartoons | animation

                    Comment


                    • #11
                      Wow, that's sweeeeeeet! Congrats!

                      Comment


                      • #12
                        Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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                        • #13

                          Top marks ol Sport,



                          regards

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                          • #14
                            Thanks very much for all the very flattering comments guys! Mucho appreciado.

                            Personally I think at least Maxer's glass superceeds mine. His glass quality is downright amazing and hyperrealistic.

                            Cheers,

                            M7
                            Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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