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nomeradona's vray 1.44.66
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Re: nomeradona's vray 1.44.66
Great work Nomer!
Did you used only IES lights for the illumination?
Did you used Physical Camera in any of the images?
Even though there's no sunlight. could you please post your Visopt[ions], I'm having a bit problem with long render times.
Btw are you participating the ASGvis Ice competition ?
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Re: nomeradona's vray 1.44.66
Originally posted by 40thGreat work Nomer!
Did you used only IES lights for the illumination?
Did you used Physical Camera in any of the images?
Even though there's no sunlight. could you please post your Visopt[ions], I'm having a bit problem with long render times.
Btw are you participating the ASGvis Ice competition ?
- no physical camera on any of the images
- no sunlight only GI irradiance and light catche.
ok i will post the visopt later.
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Re: nomeradona's vray 1.44.66
very cool nomer.. I love the fish eye lense views. Were they easy to accomplish? I have never tried onse like that before and you seem to have had great success. One crit, or personal preference, I would like to see some cover lighting in that ceiling. Small thing, but otherwise, very impressive. I need to get into a new scene and really test the new vray build. Good work bud.
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Re: nomeradona's vray 1.44.66
indeed its advisable to create a new scene though. at first, i used an old scene rendered b4 with the old build but textures were not properly migrated. anyhow to make life easier, i decided to start doing ne scne to do some render test and this one actually was just to test the ies light which a long time wishlist granted by the asgvis genies. btw i will take note of your suggestion on the next scene though...
as for those camera types i, think even in the old vray you can do it without using the vray phyisical camera of course. its so happen that when i watched the video webinar, asgvis guys have reiterated the ability now to render different types of camera using the physical camera. the reason why i suddenly tested the camera types, and it so happen they are cool presentations.
with that i am now rendering a higher resolutionPano to be converted to virtual reality.. the posted box camera output was used for VR trial, but unfortunately the render images were too small, thus resulting to low resolution flash and quicktime output.. hopefully the one i am cooking will be much better.
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Re: nomeradona's vray 1.44.66
Awesome renders as always, Nomer.
Have a terrific day,
_KNPersonal projects (Fantasy and Sci-Fi): http://www.chaosgroup.com/forums/vbu...ASY+SCI-FI+ART
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Re: nomeradona's vray 1.44.66
Originally posted by nomeradona
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