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I think the flagstone at the base of the house needs some displacement. I also think the brick needs some displacement too.
I think you have integrated the model and site very well. I think you need to change your sun angle based on the background image. The background looks like it is coming from the opposite direction.
You glass settings on ground plane need some environmental reflections.
Your grass looks great and the pool looks awesome.
Guca
Good overall Architectural composition grass is excellent
my main points are:
1: The materials look over bright, sun angle is abit off compared to the background.
2: The light inside the rooms on the 1st floor could be taken down a tad as well
3: The rock behind the house and the scale of the debri look too big in comparison to the house.
4: The rpc people I feel are not exactly right either, too bright maybe.
5: The pool could do with a little noise deformation and caustic reflection, very still.
5: The windows are a tad too clean, needs some reflection.
6:the edging of the pavement is too dark too stong,
Hope the helps
regrads
Hughg
I think it looks great. I especially like the roof tiles!!! Where can I find them? I want to create a Pagoda at a certain point.
A few things to note:
1) RPC guy on balcony looks somewhat large.
2) pool looks somewhat small- could be scaled up to lower left a bit. Beyond that it looks really convincing.
3) tree in background towards left looks really big compared to the house-it's sequoia-super-sized. could be reduced.
Other than those minor things- I really like the overall view and the bright colors. All you guys give me some inspiration.
The curtains are very real! Is it a texture or did you model them?
I agree on that rock/tree and the displacement comments.
Drown the people in the pool, they look unreal. I think you have enough things in the scene that give a sense of scale. The people only confuse me about the scale, would be better without 'em.
i agree with flipside about the people.....knock'em out
also i agree w/ the displacment and some subtle noise/deformation in the water - right now it look like a flat mirror - even if nobody is swimming in it itwould still have some subtle riple.
hope that helps!!
lighting looks awesome!!! - really good work!!
paul.
PS: also your funiture on the first floor (black leather chairs) seem a bit overl6 scaled
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