Announcement

Collapse
No announcement yet.

Bedroom WIP

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bedroom WIP

    Hi

    This is a wip i´m working on, I still need to add some stuff, and fix the metal material that looks really bad. Coments are welcome.





    Thanks

    Guilherme

  • #2
    The proportion of fornitures and the room are for me a little bit strange.....

    bye
    3d Graphics || www.vizproject.it

    Comment


    • #3
      Well, I can assure you that all the furniture is in the correct scale, the image might look strange because of the camera angle. It´s a small room, so i´ve used a camera with a wide angle.

      Guilherme

      Comment


      • #4
        You should move the picture on wall to contact the wall and overhaul your light settings. Increase the values of your GI and brighten up the room. and change the floor material please !

        have fun going on !
        ____________________
        www.formfest.de

        Comment


        • #5
          Well, the picture on the wall, it´s almost touching the wall, it´s like 0,2cm far. I alreay tried to increase the GI, but I have to make an animation in the end, so I can´t have long render times. I don´t like the floor either, but thats the one the architects want, so I can do nothing but try to make it look better, its a sintetic floor.

          Comment


          • #6
            I just noticed your chair is floating.
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

            Comment


            • #7
              Originally posted by jujubee
              I just noticed your chair is floating.
              Yes it really look like it, but it´s not, i don´t know why, the bias is 0,0 and the geometry is touching the floor.

              Guilherme

              Comment


              • #8
                hi ventil185
                take constructive crits well cos we are here to help....
                your models do look out of proportion because you havent taken the time to model them, and they havent got any detail.... the chair is floating because your settings are to low.....you need to increase your CLR thresh and your nrm thresholds....... not forgetting your direct computation 10 30 normally does it .... AA = 0 - 3 ......HSPH = 80........ INTERP sample = 40 - 60.......
                hope this is of some help... you have got the basics the more detail you can impliment the more realisim you will produce..

                Natty
                Natty
                http://www.rendertime.co.uk

                Comment


                • #9
                  hi natty

                  I do take constructive crits, thats the maine reason of this topic i think.
                  Sorry if i sounded otherwise, that was not my intention (maybe thats my poor english).

                  And thanks for the tips, i´ll try them, but always having in mind that I need low render times for my animation.

                  About the furniture models I made the bed, desk, chair and "those side bed things" (don´t know the name in english), but they were design by the architects for this project, and they are as you see in the right scale, don´t know why they look out of proportion, maybe is the camera view.
                  But I´ll try to give them some more detail.

                  Thanks for your help

                  Guilherme

                  Comment

                  Working...
                  X