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back of a house
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Re: back of a house
Why are the coco nuts labeled with the image of a coconut tree?www.simulacrum.de - visualization for designer and architects
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Re: back of a house
OKAY
Maybe the texture came with archmodels, but it doesn't mean you have to use it as texture
-Fix the texture at coconuts.
-use some background - some clouds would be really nice.
-top up subdivs at your material reflection layers from 8 to somewhere like 22 or 32 (as needed)
-I don't think there are used in real world flowers under palms - this looks unreal. Or maybe it is color which makes them to look unreal.
-I don't like the watter rippleing in the bath tub, I think calm water should be better in this scene.
-I don't think the palm in the pot looks real, the geometry looks very weird, you should delete this one
-use some materials on the cushions - in this scene I would prefer the first one from these: http://www.flyingarchitecture.com/materials-fabric/
-use some reflection layer on the ground - is it actually a stone? I think in the third view it is too tiled (not seamless)
-is there any material applied to railings of the balcony (I mean frames for glass at balcony - I have no ide how do you call it in English.)
-I don't like repeating texture of the bamboo (is it a bamboo?) on the right side in the first image.
-Make some color corrections, make those colors warmer. I can see water, sun, summer, but I feel it is too cold in there.
-when making postpro, don't forget to add some glow and flare effects (but do not overact that!)
Hope these notes help at least a little bit!
looking forward to see fixed imagesMatus Nedecky, FlyingArchitecture
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