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  • #31
    Re: small apartment interior



    **3D Model by Tranganhhp

    ***Some mapping (carpet, glass, lights) & rendered by me. ^___^

    p/s : sorry for the leaking lights above the curtain. heeeee... ^___^





    Cheers!


    iZAN
    RizArcDesign
    &quot;We provide three types of service: Quick, Cheap &amp; Good. You may select any two.<br />If it&#39;s Quick and Cheap, it won&#39;t be Good;<br />If it&#39;s Cheap and Good, it won&#39;t be Quick;<br />And if it&#39;s Good and Quick, it certainly won&#39;t be Cheap!&quot;

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    • #32
      Re: small apartment interior

      Wow....nice renders! and thanks for sharing :-*

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      • #33
        Re: small apartment interior

        Originally posted by tranganhhp
        render time, you just use my scene to check with your computer. I think the render time is not the problem, time for you to create a scene is important.
        there are some ways to shorten working time such as:
        - model a complete scene. materials testing is simple, but to lighting the need more time. then remove the models in it and save into another file to test (to work more gently vray is not calculated as additional material in the scene). When done, you just copy the models back to the scene with the tool "Paste in Place" in SketchUp or use settings you've tested ...
        - set the output to the small size, the rendering is finished Light Cache and Irradiance steps, turn it off and save the Current Map of the LC and IR, then you use this map for the render times with larger image sizes without having to wait ...
        Awesome Idea tranganhhp, as all we contribute in the forum like you with awesome lessons it would be great for all if you make a simple video or tutorial step by step as I do it for all and many like nomeradona, etc, so the new guys stop ask questions...

        Thank you again for your hard work!
        The best that I can do is keep learning, and the Renderings are just a small step to get real.
        THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE
        http://WWW.URBANGROUPUSA.COM

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        • #34
          Re: small apartment interior

          I HAVE NO WORDS !

          Man this render looks amazing ! You got it !


          Like we saw in street fighter "YOU WIN, perfect! " LOL !
          Rodrigo Kamimura - Soft House<br />55 (11) 8380-0042<br />kamimura.mil@gmail.com

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          • #35
            Re: small apartment interior

            pacha: you can view the location of the light that I've set in my scene.
            http://www.suvn.net

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            • #36
              Re: small apartment interior

              i really like these...particularly the view right behind the sofa. Good work.

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              • #37
                Re: small apartment interior

                Originally posted by tranganhhp
                - set the output to the small size, the rendering is finished Light Cache and Irradiance steps, turn it off and save the Current Map of the LC and IR, then you use this map for the render times with larger image sizes without having to wait ...
                Hi tranganhhp

                I am only having a chance now to study the model you supplied. I have learnt a lot already ;D
                I was reading over you post again and am uncertain about what you mean in the quoted text above. Can you or anyone explain this a bit better perhaps? Be greatly appreciated
                Robert O&#39;Halloran<br />&quot;Interior Architect &amp; Designer&quot;<br />www.Robertohalloran.com

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                • #38
                  Re: small apartment interior

                  Hi,

                  render a fantastic, certainly one of the best I have ever seen here, I have a question: Does anyone know how to call up those beds that are in the scene


                  greetings!

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                  • #39
                    Re: small apartment interior

                    it's terrific man.. specially the walls and IES lights...........

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                    • #40
                      Re: small apartment interior

                      Originally posted by rohallorah
                      Originally posted by tranganhhp
                      - set the output to the small size, the rendering is finished Light Cache and Irradiance steps, turn it off and save the Current Map of the LC and IR, then you use this map for the render times with larger image sizes without having to wait ...
                      Hi tranganhhp

                      I am only having a chance now to study the model you supplied. I have learnt a lot already ;D
                      I was reading over you post again and am uncertain about what you mean in the quoted text above. Can you or anyone explain this a bit better perhaps? Be greatly appreciated
                      Anyone?
                      Robert O&#39;Halloran<br />&quot;Interior Architect &amp; Designer&quot;<br />www.Robertohalloran.com

                      Comment


                      • #41
                        Re: small apartment interior

                        Quote from: tranganhhp on December 15, 2010, 03:41:44 PM
                        - set the output to the small size, the rendering is finished Light Cache and Irradiance steps, turn it off and save the Current Map of the LC and IR, then you use this map for the render times with larger image sizes without having to wait ...

                        Hi tranganhhp

                        I am only having a chance now to study the model you supplied. I have learnt a lot already
                        I was reading over you post again and am uncertain about what you mean in the quoted text above. Can you or anyone explain this a bit better perhaps? Be greatly appreciated

                        Anyone?
                        You could save the GI solution (Irr and Light Cache) for a small image and then use that solution to render the same view, but for a largest image. If you use a saved solution, V-Ray will not calculate the GI, because you are using a pre-saved one, instead V-Ray will go directly to the final render. The general recommendation is save the solution for the half of the final size. For ex. If your final render will be 3000dpi x 3000 dpi, you could save the GI solution for the half of that size (1500 x 1500). And use that solution for the final render at 3000 x 3000 without losing any details on the render.
                        On the Irr Mode you have to select "from file" for the final render and then call the pre-saved GI solution using the file picker.



                        Best

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                        • #42
                          Re: small apartment interior

                          Thanks Fernando. I will try this ;D
                          Robert O&#39;Halloran<br />&quot;Interior Architect &amp; Designer&quot;<br />www.Robertohalloran.com

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                          • #43
                            Re: small apartment interior

                            I don't get it, is anywhere step by step tutorial on this theme?
                            http://www.vizualizaceschodiste.mypage.cz/

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                            • #44
                              Re: small apartment interior

                              Hi

                              Originally posted by jarynzlesa
                              I don't get it, is anywhere step by step tutorial on this theme?
                              Yes think also that I don´t understand very well too ???,...i agree with jarynzlesa, don´t exist anywhere one tutorial with step by step! this is one theme very important to us.

                              thanks for any help!!

                              Castro

                              Intel(R) Core(TM) i7 975 Extreme Edit. 3.33GHz / 6.4GT/s 8Mb box / Motherboard Gigabyte GA-EX58-UDS / Asus GForce GTX275HDMI 896DD3 (12Gb) / Windows 7- 64bit / Sketchup 2013 / V-Ray

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                              • #45
                                Re: small apartment interior

                                if i understand your problems correctly.... fernando is trying to show you how you can cut down on calculating times for illumination with irr map, light cache etc etc.

                                1. GLOBAL SWITCHES in OPTIONS EDITOR and tick/check DONT RENDER IMAGE.
                                2. Set your irradiance maps and light cache settings
                                3. Set the OUTPUT size to half the size that the final render will be ei if you want a 3000px wide image set it to 1500px. You can make the size a quater but it may cause undesirable effects.
                                4. RENDER - you should see Vray fly round as normal, but it will not render the finished image. Once finished...
                                5. OPEN the OPTIONS EDITOR
                                6. Under the IRR MAP (If thats your primary engine of course) you should see at the bottom of the roll-out a sub-title called CURRENT MAP with 2 options SAVE and RESET and some data figures to the right.
                                7. Click SAVE and save this file to somewhere you can remember.
                                8. Repeat steps 6 & 7 for the LIGHT CACHE (Again if this is your secondary engine)
                                9. Once both MAPS are saved go back to the IRR MAP rollout and under the sub-title called MODE change the model spin box from SINGLE FRAME to FROM FILE. Below this spin box is FILE with a empty box next to it, navigate to where you saved the IRR MAP map and select it
                                10. Do step 9 again for the LIGHT CACHE
                                11. GLOBAL SWITCHES uncheck/un-tick DONT RENDER IMAGE
                                12. Set the OUTPUT to the final render size.
                                13. RENDER

                                Now your buffer should arrive as normal completely black, and rather then watch Vray calculate the illumination gradually, it will just start rendering the final image instantly

                                Kind Regards

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