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Not bad. Few things that iwould change however are, i'd reduce the size of the metal texture in the cubicles (is it meant to be brushed metal?). Add a background to the window in the mirror. Maybe make the lines between the floor tiles a dark grey shade instead of black? Your original render looks quite dark, why not put some ies lights?
hehe , thanks for the comment bro, i didn't notice the outside image wasn't in my mirror also, i did this in photoshop, the texture is a satin stainless laminate we want to sell to the client and i do admit the ripples are kinda far apart for that texture, i will correct the tiles and add ies lights later when i get home, thanks bro!
update
i am working on the rest of the building, two floors fully furnished, will keep posting as i do each room, will appreciate any comments and critiques in the meantime friends.
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