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  • on your bike

    Did this a while ago, to fill some time at work.
    thanks to Anders for the original photo's.
    Just for fun i guess.

    Natty


    Natty
    http://www.rendertime.co.uk

  • #2
    Hey nice render

    That grass looks very deep, but it doesnt have the look of deep/long grass. Interesting

    The wall texture is a tad repetitive....but i bet you already know that.

    Was the blur done in vray or post?

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    • #3
      hi DaForce
      i totaly agree with you, the grass is a bit strange..... just trying to make my own displace grass ....
      Natty
      http://www.rendertime.co.uk

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      • #4
        how did you do it ? i love the grass.....

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        • #5
          Originally posted by metroberlin
          how did you do it ? i love the grass.....
          its just a noise map i made in photoshop ....just black and white.
          Natty
          http://www.rendertime.co.uk

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          • #6
            Very nice!
            Sevensheaven.nl — design | illustration | visualization | cartoons | animation

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            • #7
              i like the DOF - nice touch..

              paul.

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              • #8


                Reall excellent Natty,
                would you give some insight on the wood and wall mat settings..

                The bike design is it yours... I love it.. cool concept bike

                regards

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                • #9
                  how do you ride this bike ??? downhill only !!!



                  love the render... the grass is cool too.
                  sigpic

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                  • #10
                    thanks for all your comments...
                    The bike is a childs bike....... swedish i think and was copied from a photo that a friend sent me.

                    the wood on the bike is pretty much a standard maple map with glossy on it, turned up high and the wall is a peeling paint map and the same map but a black and white version used in vray displacement mod...
                    the grass is made from a noise map made in photoshop and placed in the vray displacement slot....
                    and thats it really .... if i had more time i would have made the wall more believable and less tiled ....but hey i just did it in my lunch hour at work.

                    Natty
                    Natty
                    http://www.rendertime.co.uk

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                    • #11


                      Cheers Mate,
                      adios
                      Hughg

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