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.::Interior arq_jm::.

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  • .::Interior arq_jm::.

    any comments are welcome








    salu2
    http://www.design-jm.blogspot.com

  • #2
    Re: .::Interior arq_jm::.

    Hi there!

    Very nice, crisp-looking renders. I'm a newbie myself, and haven't produced anything near what you're showing here.
    One comment I would like to make: there seems to be something slightly 'off' about the horizon in the background images. It looks as if the landscape image should be tilted a bit in relation to the balcony railing and (in the bottom image) the high window canopy.
    (In particular where the surface of the sea is the actual horizon, it doesn't seem to look sufficiently... welll... horizontal, somehow.
    But beautiful stuff. Keep up the good work.

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    • #3
      Re: .::Interior arq_jm::.

      your lighting and materials look quite good. My one comment has to do with the modeling. I would use the "joint push pull" plug-in to make a double wall of your light fixtures. Right now they look like fishbowls, when they should be a thin wall of glass. Either that or reduce your glass refraction to 1.0

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      • #4
        Re: .::Interior arq_jm::.

        very nice renders. congrats.
        i think you used too much bump in the floor of the last image.
        see you around
        los campeones no nacen, se hacen...

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        • #5
          Re: .::Interior arq_jm::.

          Architext thanks and thanks for the tips

          andybot: You are right but that was a mistake long after noticing
          gracias

          arqestevez1: el suelo to niene bump esta echo en el 3d
          que bueno que te gustara vienendo de ti es un honor

          saludos
          http://www.design-jm.blogspot.com

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