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Re: Last render
if it doesn't fit try invisible to camera walls
Another point: in the white walls appears granulated points. Probably because of quality (I´ve used IM + QM; 0.005 in noise threshold and max. subdivisions of 22 - *Adaptative Subdivisions mode). What i have to do to get no points images?
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Re: Last render
Exterior....
I appreciate tips for get it better! THANKSSS
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Re: Last render
Hi!
I have a few suggestions for You:
- Add a plaster material to walls ( a little diffuse, bump & reflections)
- Try to create some interior behind the windows
- Add some HDRi image to Environment map, so You get some nice reflections in windows
- Pool tiles are not very seamless, try to remove the dark blue tile in photoshop
- I like the conifer trees. Where did You get them? can You share them with us?
- Try to add some grass in Photoshop, so There are not sharp edges where the lawn meets the concrete pavers
- Try overall Photoshop color balance and image toning, so You get some nice colors in there...
Hope this helps Post anything new as soon as You will have something for us to showMatus Nedecky, FlyingArchitecture
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Re: Last render
Hey
Thanks Man!!!
The background of the house needs a lot of repairs. As soon as i change it i´ll upload again.
YES. HDRI makes it a lot better. This next image (despite the lack of some details: in the background of the tree and in the stores) i´ve used HDRI in the Environment. Talking about HDR, i was curious about how do u use HDR formats in the outputs channels in you last work.
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Here the trees:
http://www.megaupload.com/?d=O31S2XE8
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