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  • #16
    Where do you guys find those cool and fitting pictures to use in your scene?
    And what are the copyright issues with them?

    You could maybe put some reflections or something on the door in first image and push it a bit inside the wall, it pretty much blended into that wall.

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    • #17
      Hey, one is a Zaha Hadid painting. Something like 'Malevic decending on the Thames'. Anyway they do fit nicely in the room. Very nice work. Makes me want to start with photon mapping too.

      Marc

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      • #18
        great

        congratulations good

        good lighting and materials

        can i ask to u too how to get so white walls without great bleeding effects on these?


        plese I love so much the interiors renderings!!!!


        thank u in advance
        Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

        https://www.facebook.com/essetreddi..../photos_albums

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        • #19
          thanks you all for the replies

          Metroberlin: not exactly a tutorial but... you can learn a lot at http://www.chaoticdimension.com/foru...pic.php?t=3894
          Chicoone: thanks but I have my own Vray advanced license
          Ubik: yes you know... artworks are Zaha Hadid and Picasso.
          Oblivion: I did death nature and a lot of furnitures in these images
          Mzmezkal: I was trying with photonmap since Vray has it but i didn`t understand it... thanks to Gonçalo test I can see how ussefull it is...GPMap technique illuminates the entire scene only the first time and you can reuse it.
          Pengo: the large walls without bleedin... with a lot of gpmap diffuse subdivisions for each light and high HSph Subivs in irradiance map params.

          Thanks again
          -jose
          www.plan9-net.com

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