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It has been a long time since we posted any images so here is a few of recent projects developed at our studio. They have been all finished and delivered.
Just some questions...
1. In the second pic -in this topic- what did you use to create those breath-taking trees? How many polys where in this scene and what was the rendertime?
2. In the indoor scenes did you use photonmaps?
3. Did you model these arch stuffs, or get the archicad or autocad etc models from the architects?
Just some questions...
1. In the second pic -in this topic- what did you use to create those breath-taking trees? How many polys where in this scene and what was the rendertime?
2. In the indoor scenes did you use photonmaps?
3. Did you model these arch stuffs, or get the archicad or autocad etc models from the architects?
Best regards,
Palee
Thanks for your compliments. My team is proud of the work done
1. regarding trees, we use instanced xfrog trees. polycount can be millions, allthough mirrored geometry and flipped faces can be a pain in the butt. I hope for the new vray soon!
2. All recent interiors use photon maps (Thx Goncalo - the photon king ! )
3. We model mostly in Max. although clients deliver CAD Data, and sometimes we use AutoCAD, but mainly MAX.
just when i thought my stuff was starting to look good along comes Alejandro and shows just what a good looking image looks like
:P
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