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ClassOne Titane Deep

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  • ClassOne Titane Deep

    Hello,

    Here is a 3D animation i made with 3DSMAX and rendered with VRAY RT GPU on 9 Gtx 580
    Hope you like it !






    Client : CHAUMET / Maria&Ben
    Ghiom : 3D modeling, textures, lights, animations, renders ...
    Compositing : Benjamin Rossignol
    GHiOM = Guillaume Gaillard
    freelance 3D artist
    www.ghiom.com

  • #2
    oooooooo nice one!!!
    really fancy the color transition effect...was that done in render somehow or in post?
    Martin
    http://www.pixelbox.cz

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    • #3
      nice tune too! whos that by?

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      • #4
        MAMA MIA ! AWESOME ! Water transitions are very cool! and 9 x 580 GTX !!! nice piece of equipment you must have there share the render time with .. I assume it was light speed.
        Luke Szeflinski
        :: www.lukx.com cgi

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        • #5
          http://www.youtube.com/watch?v=sN6_K...feature=fvwrel

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          • #6
            Cool to see RT in production.

            What was the average frame render time in that system? Did you render multiple passes and comped afterwards?

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            • #7
              Thanks guys for your viewpoint
              I'm very glad you like it !

              the rendertimes in full HD is something like 5 to 20 seconds only !!! it's just stupid fast !
              depends the 3D covering on the frame.

              Using RT GPU was a very big plus on this work, because the speed and the quality.
              I hope RT GPU will use blending material and dispertion soon ! I can sacrifice the stupid fast rendertime for some more features .

              The color transition is done in compositing since RT GPU can't render map like vray distance map ..
              GHiOM = Guillaume Gaillard
              freelance 3D artist
              www.ghiom.com

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              • #8
                Originally posted by Codi View Post
                Cool to see RT in production.

                What was the average frame render time in that system? Did you render multiple passes and comped afterwards?
                the comp was just to add some blur on the frame, texts and doing the color transition. 5 to 20 seconds to render photorealistic watch and water in HD
                GHiOM = Guillaume Gaillard
                freelance 3D artist
                www.ghiom.com

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