OK, these images took no more than 3 minutes to render.
Thats stills from animation, and i can not afford more than 3 minutes for each frame. The problem comes with WINDOWS and a little bit with walls.
I use 2 IM passes (-3, -2, 30,40... first bounce 3, second 0.6, environment 2, 1 Vray light @ 2). I have splotches on walls and windows... the rest is fine. Are there any settings that i can atjust to subdivide WINDOWS and throw more light without affecting much of a rendering time?
System: DUAL XEON 2.8Ghz, 2Gb, SATA 160Gb. - 180 seconds a frame
Rendering Farm: 2 P4 HypThr, 2.8Ghz 1Gb RAM. - 280 seconds a frame (each)
Thats stills from animation, and i can not afford more than 3 minutes for each frame. The problem comes with WINDOWS and a little bit with walls.
I use 2 IM passes (-3, -2, 30,40... first bounce 3, second 0.6, environment 2, 1 Vray light @ 2). I have splotches on walls and windows... the rest is fine. Are there any settings that i can atjust to subdivide WINDOWS and throw more light without affecting much of a rendering time?
System: DUAL XEON 2.8Ghz, 2Gb, SATA 160Gb. - 180 seconds a frame
Rendering Farm: 2 P4 HypThr, 2.8Ghz 1Gb RAM. - 280 seconds a frame (each)
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