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sanded glass nightmare

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  • sanded glass nightmare

    This sanded glass took ages to render





    Marc

  • #2
    Can you post your settings to help us help you?

    Zap
    How come Psychics have to ask for your name?

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    • #3
      Hi marc, it looks nice, but I would try it with interpolations instead away faster

      Gonçalo

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      • #4
        Hey Gonçalo,

        I tried interpolation sampling, but it looked terrible. Tried out some different interpolation settings untill it looked nicer but was again taking a long time to render. Ah well, maybe I was too impatient. I wanted it to look smooth but with a little grain. I ended up with 10 subdivs. The problem with this model is thatyou have so much layers of glass to look through/ calculate. The most problematic was the view from the back side, upclose. Anything upclose.....

        Marc

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        • #5
          nice glass, what are your settings ?

          how thick is your glass in the model ?

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          • #6
            is this the interior for a prison?
            5 years and counting.

            Comment


            • #7
              actually i did an interior for a bank which i should be able to post this week with glass like that and i foudn that interpolation on that glass smoothed out the needed effect. so i went with normal glossys but i used as low as 1, 2 or 3 for the samples to get it to look grainy enough.

              ---------------------------------------------------
              MSN addresses are not for newbies or warez users to contact the pros and bug them with
              stupid questions the forum can answer.

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              • #8
                That's one of the few flaws of the current VRay i.m.h.o.: the slowness of blurry refractions. Blurry reflections are also slow, but usually a lot faster than blurry refractions. I'd love that to become faster without having to resort to interpolation, because interpolation simply doesn't convince enough to be really useful.

                Cheers,

                Metin
                Sevensheaven.nl — design | illustration | visualization | cartoons | animation

                Comment


                • #9
                  So I'm not the only one who dreads the rendertimes of blurry refractions. I think blurry reflection are quite fast if you compare them to VIZ/MAX
                  The grainyness with low setting for both is a very nice feature though. The stainless steel columns render realy fast (set to 3 or 4). It's the bluury reflections/refractions within blurry reflections/refractions that slow things down to a terrible degree. Sometimes I get jealous of some of you guys on the forum who render these small scene where you can use even high irr map setting, I hardly ever come above the low preset level, because of the render times.

                  By the way, it's not a prison, it's not a bank, it's a pawn shop.

                  Marc

                  Comment


                  • #10
                    wow, pawn shops in amsterdam look a lot like the visitor center part of prisons in america.

                    says something about american design eh?
                    5 years and counting.

                    Comment


                    • #11
                      wow, pawn shops in amsterdam look a lot like the visitor center part of prisons in america.

                      says something about american design eh?
                      hahaha.....you're right!!......damn, I would've never guessed that was a pawn shop........
                      when I think of pawn shops, I think of the small shops in Brooklyn or the Bronx in NYC.......hehehe....much different than this

                      nice work so far, btw!!

                      paul

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